After years of exploring different facets of design, Mike Kirby found his niche — app icon design. Not only did he find it but he is dominating it! Want to know how? Check out his interview.
You can also check out more of his awesome work at http://www.imakeicons.com and follow him on twitter @I_Make_Icons where he tweets an icon a day. :)

Michael Kirby – United Kingdom
99designs handle: MikeKirby
Projects won: 44
How did you get started in design?
For as long as I can remember I have been interested in design. My earliest memory being the first day of primary school when my parents were called in after we were tasked with making cards — I chose to make a complex pop up card with a terrifying witch inside. I think they were concerned but I was just expressing my creativity.
Throughout my earlier education I was very focused on fine art, with a penchant for surrealism and big installation pieces. I always had dreams of being a renowned artist in that sense. Had a few reasonable exhibits, sold a little bit of work, but as I grew a little older and maturer, and my field of studies diversified a little, my view began to change. Instead I got myself a graphics tablet and started making things on the computer, pretty much exclusively and must say I haven’t looked back since. I chose to do a Bachelor of Arts Degree in Games Design. It was a fledgling course at the time, only available in one University in the country.
Following my degree I formed a small design studio with some friends. I was a creative director for 5 years before we decided to close up shop and move onto different and better things. This gave me time to hone my skills, develop good client based communication and cement my abilities in all manners of design.
Describe your design style.
I can’t say I’ve ever had to describe my style before. It’s certainly distinctive and recognizable but evolved somewhat over the years, as have the tools I use to make my work. It was often described as being very ‘Tim Burton,’ which makes sense as during the development of my earlier work, Tim Burton and Salvador Dali were big influences. However as my style has evolved it has become much broader in its appeal.
My work and style are always improving — I’m often my own worst critic. Whatever I am doing I always ensure I maintain an exceptionally high standard of quality with many passes before I am happy with handing over a design. This often entails that I maintain good communication with my clients to be able to effectively deliver my vision of their needs and to respond promptly to their feedback.
These days I make all of my work in Vector Shapes and Layer Styles in Photoshop, which ensures a certain distinct ‘look.’ In short, my current style would be described as: rich, highly detailed (often textured), and highly polished. My iOS icons are also often designed as Skeuomorphs (utilizing the shape of the ios icon to make it look like an actual object).
What led you to start using 99designs?
Years spent exploring many facets of design was key to leading to where I am today, but It wasn’t until leaving my old studio that I had the opportunity or need to specialize. Alongside my client work, I am fortunate in having several superb colleagues who I am currently working with on various exciting products including apps and my main design passion, games. This keeps me busy so I wanted to find a way to focus my client work into a single niche market to keep life manageable. I chose to specialize in icon design which I find particularly enjoyable.
However, even with contacts from my old studio, I was moving into freelancing in a time of recession, in an old industrial town in the north of England. Many of the government support schemes which supported the digital industry in the north were either heavily retracted or stopped entirely. The Billions of pounds which were being fed to companies many of whom developed interactive products and would hire freelance designers like myself to help them were now gone. So finding local work at all was a challenge, never mind sustainable regular work in an extremely niche market.
So whilst exploring options I decided to ‘revisit’ 99designs (I previously tried and discounted it during its early days), and found it had improved quite a lot and allowed me to utilize my speciality in their icon design category.
I wasn’t sure what to expect from my previous attempt with the site years ago, but I won my first contest for $350 and had the cash in my account by the end of the week. This was refreshing in itself having become somewhat used to chasing invoices for months on end. So I tried more and found I could consistently win between 1/3 to 1/2 contests I enter.
The time investment and win ratio was pretty much on a par with the time investment and signing of work from traditional networking and pitch writing, but a lot more enjoyable (I despise writing documents). Even if I lost contests I would have made assets which may prove handy in the future, improved my skills and typically enjoyed the work and the challenge it presented. I also actively engage and strive to build a working relationship with the contest holders, so even if I do not win they remember me and occasionally contact me for commissions.
Of those that I do win, between half and two thirds contact me for additional work. This is of course priced at normal design rates, which is where 99designs has proved exceptionally useful, allowing me to build a reputation, portfolio and client base around my chosen niche. Which has led to a pretty decent income to support my own product development.
The clients I gained from the contests have proved to be superb, all of them prompt payers usually within hours (which is unheard among my local peers), courteous and also for the most part fully aware of the expected difference in cost between contests and commissions. Which was an initial worry and I know is one of the concerns leveled by those who feel crowd sourcing devalues the design community. But in my experience it is certainly not the case.
I have spoken to a couple of great designers on the site, some of whom I would be happy to hire for my own products should they prove successful and I have too much to do myself. ;) I’ve also been contacted by several of the younger designers on here who are still training and looking to better themselves and have always been happy to offer my advice or pointers where needed.
What do you think is the most important part of the design process?
I wouldn’t really pick one, so I will say good communication AND creativity. By this I mean absorb the brief as best you can, engage actively with the client to best understand their needs. Then be creative in your interpretation of the brief whilst staying true to what they need the end product to convey. If this goes wrong then no amount of polish or iterations will get your design where it should or could be.
How this relates to 99designs and contest holders: if any contest holders are reading this then make sure you engage with designers and leave regular feedback, (and have a detailed description of what your product actually does), this is far and above the best and often the only way to get the end result you are looking for.
In your opinion, what are the key differences that separate great design from poor or mediocre design?
A good design is created with a decent understanding of the message it needs to convey and what emotion it needs to induce. A great design takes these strong foundations, explores them in original and creative ways and has gone through many iterations and levels of polish, where the designer has constantly strived to find ways to make further improvement. Until finally, upon reflection they are satisfied that no further improvement is either possible or reasonable (it’s rare I feel something is 100% but we all need to know when to stop otherwise everything would take forever and cost a fortune).
How would you sum up graphic design in one sentence?
Creatively conveying thoughts and concepts in an expressive visual medium.
What is a hobby that you enjoy doing outside of design?
My list of hobbies has dwindled drastically as I have grown older. Design is probably the thing I enjoy the most, but I also enjoy the typical flood of high quality US TV shows, have always had a passion for gaming from the days of the Amstrad and Spectrum. This passion extends to participating and occasionally being involved on the organisational/running side of Game Jams where I act as a mentor, which has taken me as far as Bangkok with the British Council. I have also more recently been enjoying the occasional game of poker or attendance at my local gentleman’s club.
Any thing else you’d like to add?
I think given the thorough nature of my other comments I will keep this short…other than to say, if you would like to know what I am up to I can be found on twitter @I_Make_Icons.
And to all designers on 99designs who are still in training, keep up the good work, keep competing and keep improving. When I was in training, there was certainly never an environment as good as this in which to compete and hone your skills, and in time you will be giving us all a run for our money. :)






great :D
this is what I would love to do in the near future :)
This is what I called an interview. Keep it up Mike
“Not only did he find it but he is dominating it!”?
Sorry Allison but it’s too loud statement!
Not fit to hold a candle to Kolopach!
http://99designs.com/people/kolopach
Hi Joe. Kolopach is definitely a great icon designer as well — as you can see, more than one designer can dominate any given category. ;) Designer profiles are not for comparing designers but rather celebrating their talents. Cheers!
amazing works!! :)
amazing works!! u are doing../
Cheers everyone, icons really are a lot of fun:)
Joe – There’s always people who’s styles some prefer and there are always better people, whether you’re an artist, a tennis player or an astrophysicist. Whilst I do personally love kolopach’s work, this guy is my own personal favourite:
http://dribbble.com/shots/532734-iOS-Icon-Final
or for stuff on completely another level, the work of this agency is truly mind melting:
http://dribbble.com/Artua
And to everyone out there keep up the good work and keep pursuing your passions:)
Kind Regards
Mike
@joe – hardly mate, Mikes flare for icons clearly trounces that of kolopach. Just sayin’
Wow,Congrats Mike, Glad to see you in here and you realy has done with lot of awesome designs ;), like all your Designs Style ;)
Keep up a great Work And Good Luck Bro ;))
regards
Joe
Finally there is any one of icon designers up here.
Congratulations Mike Kirby..
Maybe Joekirei/Kolopach will be the next.
Cheers:)..and yeah would be nice to see a couple more in the next year, my vote goes out to joekirei:)
i love what you did its amazing
i love what you did its awesome
Cheers guys, glad you like it:)
Joekirei – Hey man, cheers:) noticed you had a good week on here yourself last week, 3 wins was it? Glad you got one done for Rhue, they were wanting me to enter early on, said i’d give it a crack if I had the time but was just faaaar too busy in the end.
Keep up the good work!
Kind Regards
Mike
Mike, icons are awesome!!!
Amazing work!!!
wow… great work!!!
I think I should learn from you Mike :-)
Wow……gr8….all the best ……like the rest
awesome @_@
A few of you have been asking how I make my icons, if they are vector or not etc. So I figured I would leave a post on here for those of you who are curious.
All my icons are made exclusively using the vector shape tools in photoshop (no raster graphics, to which I apply layer styles.
I typically create named group folders for each component, with each ‘piece’ having a few layers. For example a jaw bone will be in a folder called jaw bone, and have 3 identical vector shape layers, each with different layer styles applied.
The bottom layer I will use for my base colour and drop shadow, usually using a gradient layer style (gradient styles over-ride things like patterns so its best to keep these on the bottom layer).
The next layer ontop I will set the ‘fill’ to ’0′, and apply the majority of my layer styles, so bevels, inner shadows, layer patterns (if I want it to have a textured look), inner glows, and probably another gradient style (this time with a blend mode and opacity, so I can make it dark in an area, or bright on one side etc)…so yeah I use this layer for all that jazz.
Subsequent layers whilst not always necessary can be used for extra stacking of layer styles (still with the layer fill set to 0). This is usually used for adding extra light sources and things like that, so say I have a secondary light source coming from a blue light to the left of an object I will:
create a radial gradient style,
set to blue from 0-100 opacity,
and set to a linear add blend mode,
position this and tweak the size and opacity settings until it is how I want it. I may then add on a bevel or inner shadow for additional tight edge highlights.
Sometimes I may need part of an object wrapping under then ontop of another object, so for things like that just apple a vector mask to the group folder:)
Anyhow, I hope some of you find that makes sense and you find it in some way useful:)
Kind Regards
Mike
Sounds like a blog post just waiting to happen :)
hehe, aye it does a bit, my site’s not set up for blogging at the moment. Perhaps once I am a little less busy I will add a blog section:) there’s some icon design tools I want to get created as well, so there will likely be a big overhaul of my site in the next 6 months to a year.
You can always do a guest post for us :)
I can give you the details if you’re interested.
Cheers,
Jason
Hi Jason, Just spotted this, and yeah not a bad idea, could put something together when I am a little less busy:)
Whenever you have the time – just let me know.
It’s an open invitation.
Cheers,
Jason
really really great work’s mate!
what software is he using on making all this icons? is it coreldraw? I hope someone would answer my question..^^
Hi, If you read the long comment a couple up from this one it describes what I used and how I make them:)
I just noticed this now, congrats Mike! It’s great to see one of the icons you made for me featured in this article!! :)
Mike Kirby is brilliant! Amazing magical art work and the guru of all things design and icons!!!!! ;0)